Computing

Computing in Our Federation: Be the Light: Create, Think, Connect

Computing in our Federation is a dynamic and purposeful journey that begins in the earliest years of a child’s education. In the EYFS, children develop the foundations of computational thinking through play, exploration, and real-world problem solving. They learn to follow and give simple instructions, recognise patterns, and use age-appropriate technology confidently and safely. Through activities such as using programmable toys, exploring digital devices, and creating simple digital content, our youngest learners begin to understand that technology is something they can control, create with, and learn from.

As pupils move through school, their understanding of computing becomes increasingly sophisticated. Our carefully sequenced curriculum ensures that children revisit and build upon key concepts such as algorithms, programming, data, networks, and digital creativity. Pupils progress from unplugged activities and simple block-based coding to more complex programming, debugging, and problem-solving tasks. They learn to think logically, persevere through challenges, and apply their knowledge independently, developing confidence as capable digital learners.

Digital creativity is at the heart of our computing curriculum. Children are given opportunities to create, edit, and refine a wide range of digital outcomes, including animations, presentations, audio, video, and interactive programs. They learn that computing is not just about using technology, but about designing, creating, and expressing ideas in innovative ways. As their skills develop, pupils begin to evaluate their work, refine their solutions, and consider the needs of different audiences.

Our computing curriculum is strongly connected to the wider world. Meaningful cross-curricular links help pupils apply computing skills in real and relevant contexts. For example, when learning about data handling in mathematics, pupils collect, analyse, and present information using digital tools. When studying geography or science, they may use technology to research, model, or present findings. These connections help children see computing as an essential life skill that supports learning across the curriculum and beyond school.

A strong emphasis is placed on digital literacy and online safety. Throughout their journey, pupils learn how to use technology responsibly, respectfully, and safely. They develop an understanding of how to protect themselves online, manage digital relationships, and recognise the impact of their digital footprint. By revisiting these themes regularly and in age-appropriate ways, we empower children to become confident, ethical, and informed digital citizens.

We believe computing is about possibility and empowerment. Children are encouraged to see themselves as problem solvers, creators, and innovators who can use technology to make a positive difference. Through collaborative work, shared projects, and opportunities to showcase their digital creations, pupils develop pride in their achievements and confidence in their abilities.

Our aim is to nurture curious, resilient, and reflective thinkers who are prepared for an ever-changing digital world. Through computing, we encourage children to think logically, act responsibly, and create boldly. We want our pupils to be the spark: to ignite ideas, connect learning, and shape the future through the power of technology.

Subject Information and Progression

Computing PROGRESSION Januray 2026

Long Term Plans

Computing Long Term Plan Jan 2026

Using purple Mash at home

Burnsall
Cracoe & Rylston
Grassington
Kettlewell